

Included among them is Chief Product Officer (CPO) Manual Bronstein, the former Vice President of Product at Google and YouTube.Ĭraig Donato, Chief Business Officer, who’s responsible for brand engagement, marketing, and creating a safe environment for users, was behind the development of the massive neighborhood network app Nextdoor. Today, the management team boasts a full roster of industry giants. Over the years, their staff grew to include over 1,000 employees.Īs the company grew, changes were implemented to ensure the best possible user experience, including safety measures for the many minors in its audience. The company was originally founded by David Baszucki and Erik Cassel. That kind of viewership is no small feat and speaks to the innovation and positive long-term prospects of the company. The number of viewers at the Roblox Virtual Music Event would fill up 130 Michigan Stadiums. To put that massive number into context, the largest stadium in the United States, Michigan Stadium, holds just over 100,000 people. In fact, even prior to the announcement of Facebook’s rebrand to Meta, Roblox held a virtual Twentyone Pilots concert that drew in roughly thirteen million (13,000,000) viewers. The current metaverse trend, exploring the concept of virtual spaces, fits right in with Roblox’s modus operandi. The reason for their longevity is their constant evolution along with emerging technologies and trends. Steadily growing until an unprecedented explosion of users during the COVID-19 pandemic and subsequent lockdowns.

With one big difference: all of the games on the platform are user-created.Īlthough Roblox only went public in March 2021, they’re an established corporation that’s been around for the better part of two (2) decades. The way it works is similar to platforms like Steam, in which users can search and find games to play. However, Roblox is actually an entire online gaming platform where people (not just kids) can play games and create them.įar from being just one (1) game, Roblox hosts well over a million games which are available to roughly four million (4,000,000) users. People who aren’t familiar with this company tend to believe that they just create kid’s games.
